Warzone's first Season 1 fixes: Legacy weapon loadouts can be edited again, and teammate footsteps are quieter
By TourneyTime ·
The short version
Raven Software has added two entries to the official Warzone Season 1 patch notes since launch: one on Saturday 7 November and one on Tuesday 10 November. Neither touches weapon balance. Here’s what matters:
| Date | Change | Why it matters |
|---|---|---|
| 10 November | Loadouts with a Legacy weapon can be edited again | Carried-over guns no longer lock the loadout |
| 10 November | Instant ADS sensitivity transition switches back to hip sensitivity earlier | Aim feel when you come out of ADS |
| 10 November | Pause menu no longer closes itself and leaves you without a HUD | Mid-match bug |
| 10 November | Rally Point kill milestone crate now spawns reliably | Mode reward fix |
| 7 November | Teammate footsteps are quieter | Enemy movement is easier to hear |
| 7 November | XP gains adjusted across all modes | Brought to intended values |
| 7 November | You can now buy an Elite Perk even if you already own one | Buy Station fix |
10 November: ADS sensitivity and the Legacy loadout fix
ADS Sensitivity Transition. Raven’s note reads: Improved Instant Aim Down Sights Sensitivity Transition Timing, so it transitions to hip sensitivity earlier when transitioning out of ADS. If you use the Instant transition, your aim should switch back to hip sensitivity sooner after you stop aiming down sights.
Legacy weapons. A bug stopped players from editing any loadout that had a Legacy weapon equipped. That’s fixed. If you brought old guns across (see what carries forward into Modern Warfare 4), it’s worth checking those loadouts again.
The other fixes in this update:
- Several stability issues and crashes.
- Keeping the pause menu open for a few seconds during a match could close it unexpectedly and leave you without a HUD.
- Rally Point: the kill milestone reward crate sometimes didn’t spawn.
- Platinum camo challenges weren’t tracking for the Cronen Osprey and CSG-35.
- Picking up a Classified Weapon from a Public Event crate played the wrong sound effect.
- Squad widget icons could overlap.
- Mouse and keyboard players couldn’t open the Match Summary while spectating.
- The Play Again and Leave Match options could fail to appear after a team was eliminated.
- Item quantity text and price text overlapped in the Buy Stations menu.
7 November: footsteps, XP and Elite Perks
Teammate footsteps. Raven lowered the volume of teammate footsteps so enemy movement is easier to hear during combat. If you play with headphones in squads, this is the change you’ll notice most.
XP. XP gains were adjusted across all modes to match intended values. Raven didn’t publish before and after numbers, so we can’t say how big the change is.
Bug fixes:
- You couldn’t buy an Elite Perk if you already owned one. Fixed. (Elite Perks are new this season; see our Season 1 patch notes breakdown.)
- Hajin: map collision let players clip through geometry in some areas. Fixed.
- A Drone Intercept crate icon could show on the map when the crate wasn’t there.
- LOADOUT DROP text appeared above the Loadout Drop crate.
- Grinding for Royalty progress showed the Daily Challenge timer, and its Personal Bests for E/D, Damage, Contracts and Win Streaks didn’t update correctly.
Sources we check
Every change above comes from Raven Software’s official Warzone Season 1 patch notes (7 and 10 November entries). MP1st lists the same 10 November changes. We haven’t found desk coverage of the 7 November entry yet. Anything above about how these changes will feel in game is our reading, not Raven’s.